Paula Reboleiro Regalado
Architecture · AI Design Research
Trained as an architect at ETSAM, Paula found her true field of work at the intersection of space and real-time imagery. After specialising in architectural visualisation and VR experiences with Unreal Engine, she has focused her career on the creation of digital and immersive environments, combining her professional practice as a Real Time Artist with teaching.
With five years of experience working with Unreal Engine and teaching the engine at design and technology schools, including as a mentor in Epic Games' Summer of Unreal programme, her pedagogical approach is built on a clear premise: that technique must serve narrative.
At MIAWS, Paula introduces students to the construction of virtual worlds through Unreal Engine, bringing a perspective that combines the rigour of architectural space with the expressive power of real time.
MIAWS · Spain
Part of the MIAWS faculty
18-week postgraduate program in Spatial AI for architects and AEC professionals. February 2027.
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